繁忙 发表于 2025-3-28 16:11:30

http://reply.papertrans.cn/31/3002/300121/300121_41.png

LAVE 发表于 2025-3-28 20:45:26

http://reply.papertrans.cn/31/3002/300121/300121_42.png

crockery 发表于 2025-3-29 02:51:03

Web3D Online Virtual Education Platform for Touring Huangyangjie Battlefield Scenario Over Internety techniques including design of virtual educational system, reconstruction of virtual scene, management of scene, AI, lightweighting for 3D model and light shadow rendering, we build an online education platform for touring a web3D virtual battlefield scenario called Huangyangjie in China. We first

Wernickes-area 发表于 2025-3-29 03:05:45

http://reply.papertrans.cn/31/3002/300121/300121_44.png

公式 发表于 2025-3-29 10:58:33

Survey: Development and Analysis of a Games-Based Crisis Scenario Generation System in training and simulating event of real-world crisis situation to different stakeholders. Yet in practice, the approach meets with difficulty on how to setup and utilize different core components such as asset management, crisis scenario generation, agent simulation, real-world constraints, and th

Accolade 发表于 2025-3-29 15:07:57

http://reply.papertrans.cn/31/3002/300121/300121_46.png

rods366 发表于 2025-3-29 19:30:56

Exploring Olfaction for Enhancing Multisensory and Emotional Game Experience rather than functions in games. In contrast to the game itself, user experience is gradually becoming the main focus in the design of computer games. Therefore, a successful game should have a high perceived value and the capability of evoking positive emotions and experiences within the players th

自恋 发表于 2025-3-29 20:21:02

Real-Time Weighted Median Filtering with the Edge-Aware 4D Bilateral Gridovel real-time weighted median filter which smoothes out high-frequency details while preserving major edges. We define a new 4D bilateral grid by incorporating the 3D bilateral grid with an additional range dimension. The edge-aware weights and the weighted median values are computed in the 4D spac

尊重 发表于 2025-3-30 02:22:13

Nose Tip Detection and Face Localization from Face Range Image Based on Multi-angle Energy based on the idea of Multi-angle Energy (ME) and works in scale-space. The face localization procedure of the method is based on the position of the nose tip and a modified version of Multi-angle Energy. The scale-space is established by robust smoothing the input face range image. In the nose tip

amnesia 发表于 2025-3-30 04:56:59

http://reply.papertrans.cn/31/3002/300121/300121_50.png
页: 1 2 3 4 [5] 6
查看完整版本: Titlebook: E-Learning and Games; 10th International C Abdennour El Rhalibi,Feng Tian,Baoquan Liu Conference proceedings 2016 Springer International Pu