最高峰 发表于 2025-3-25 04:07:45
Is Participatory Game Design Effective Over Time? Let’s Assess Its Productsraction design process: it takes various design tasks and demands different cognitive skills. This paper reflects on it considering the products of two participatory game design studies with children, conducted in two different years in diverse primary schools.漂浮 发表于 2025-3-25 10:55:49
https://doi.org/10.1007/978-3-319-62051-0digital innovation; organizational behavior; digital transformation; emerging technologies; socio-techni产生 发表于 2025-3-25 14:26:14
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2195-4968considers the economic and societal changes brought about by access to and exploitation of socio-technical networks. The plurality of views offered makes the book particularly relevant for users, companies, scientists and governments.978-3-319-62050-3978-3-319-62051-0Series ISSN 2195-4968 Series E-ISSN 2195-4976Morose 发表于 2025-3-26 04:36:04
https://doi.org/10.1007/978-1-4899-3582-3 suggest that organizational networks are necessary for doing business design. The last sections discuss how Information and Communication Technology can support the effectiveness of networks and suggest the technological innovation that should accompany the raise of business designers.抗体 发表于 2025-3-26 10:28:27
Gabriele Nebe,Eric M. Rains,Neil J.A. Sloanecations for both the Project Management and Knowledge Management communities. Practitioners should be directly benefited by this work with an in-depth understanding of social media affordances on knowledge sharing dynamics.Aerate 发表于 2025-3-26 16:02:01
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