狗舍 发表于 2025-3-28 18:14:54

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watertight, 发表于 2025-3-28 21:53:58

Make-Believe in Gameful and Playful Design,. One such quality is make-believe, the constitution of fictional “as ifs”. While frequently evoked, actual work on make-believe in gameful and playful design has remained quite scarce and scattered. This chapter therefore draws on neighbouring fields to break out five major design aspects of make-b

overreach 发表于 2025-3-29 01:13:27

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Cloudburst 发表于 2025-3-29 03:18:21

Enactive Mechanism of Make-Belief Games,pensable to explain how one can ‘act as if’ one thing was another. Mental representations, in turn, are features of cognitivist approaches to make-believe, and cognitivists (Leslie .; Nichols and Stich ., .) propose a mechanistic explanation of pretence. This chapter shows that pretence can be redes
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查看完整版本: Titlebook: Digital Make-Believe; Phil Turner,J. Tuomas Harviainen Textbook 2016 Springer International Publishing Switzerland 2016 Gamification.Servi