不如乐死去 发表于 2025-3-25 05:25:25

Conference proceedings‘‘‘‘‘‘‘‘ 2024ence relies on make-believe. The necessary decoupling from the real world to the make-believe world is costly in terms of the cognitive resources required but VR offloads some of the computation cost into the virtual environment (VE) itself. This is particularly true of high fidelity, immersive virt

Customary 发表于 2025-3-25 07:31:54

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nuclear-tests 发表于 2025-3-25 14:10:33

Conference proceedings‘‘‘‘‘‘‘‘ 2024es of thinking can offer for HCI. Focusing on the experientiality of service, we through a review of design processes, business logics and sample techniques illustrate the presence of make-believe at all stages of fruitful design.

一窝小鸟 发表于 2025-3-25 17:51:53

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Devastate 发表于 2025-3-25 21:48:58

Dipak K. Dey,Athanasios C. Micheas. One such quality is make-believe, the constitution of fictional “as ifs”. While frequently evoked, actual work on make-believe in gameful and playful design has remained quite scarce and scattered. This chapter therefore draws on neighbouring fields to break out five major design aspects of make-b

文艺 发表于 2025-3-26 02:56:15

https://doi.org/10.1007/978-1-4612-1306-2ore an exploratory investigation of these functions in adulthood. Ten Foley artists were interviewed about the role of pretending and make-believe in their occupation, and the results supported our prediction that adults are capable of, and readily partake in, pretending and make-believe. We discuss

spondylosis 发表于 2025-3-26 06:11:53

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aviator 发表于 2025-3-26 11:58:11

Dipak K. Dey,Athanasios C. MicheasDerrida’s deconstruction of the metaphysical and logocentrism (Coyne .: 102–104). Derrida’s contemporaries Deleuze and Lyotard also sought to deconstruct the metaphysical as the undeclared totalising principle of liberal humanism; Deleuze via establishing the dichotomy of the transcendental and imma

misanthrope 发表于 2025-3-26 12:44:03

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Vertical 发表于 2025-3-26 17:02:52

978-3-319-80597-9Springer International Publishing Switzerland 2016
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查看完整版本: Titlebook: Digital Make-Believe; Phil Turner,J. Tuomas Harviainen Textbook 2016 Springer International Publishing Switzerland 2016 Gamification.Servi