Foregery 发表于 2025-3-25 03:37:53

http://reply.papertrans.cn/27/2687/268611/268611_21.png

synchronous 发表于 2025-3-25 09:59:09

http://reply.papertrans.cn/27/2687/268611/268611_22.png

Diatribe 发表于 2025-3-25 12:54:50

http://reply.papertrans.cn/27/2687/268611/268611_23.png

战役 发表于 2025-3-25 19:25:14

René Alt,Jean-Luc Lamotte,Svetoslav Markovveys work in comprehensive school (grades 1–9) in which the students are aged from 7 to 16. The study was based on the needs of a game developer company HappyWise Ltd. The surveys and interviews were conducted in order to direct the development process of Growwwings.net — Sustainable development learning game, in its pre-marketing phase.

伤心 发表于 2025-3-25 22:25:40

http://reply.papertrans.cn/27/2687/268611/268611_25.png

Abjure 发表于 2025-3-26 04:11:53

http://reply.papertrans.cn/27/2687/268611/268611_26.png

猜忌 发表于 2025-3-26 07:49:41

http://reply.papertrans.cn/27/2687/268611/268611_27.png

Assignment 发表于 2025-3-26 11:41:42

http://reply.papertrans.cn/27/2687/268611/268611_28.png

FLASK 发表于 2025-3-26 13:18:44

On the Connections Between the Two Worldsgn of the contents of experiences easier. Based on the user feedback and results of the design process we give practical guidelines for the design of exergames. Before introducing the exergame design principles, a short overview of the history of fitness games is introduced.

FILLY 发表于 2025-3-26 18:54:16

http://reply.papertrans.cn/27/2687/268611/268611_30.png
页: 1 2 [3] 4 5 6
查看完整版本: Titlebook: Design and Use of Serious Games; Marja Kankaanranta,Pekka Neittaanmäki Book 2009 Springer Science+Business Media B.V. 2009 Holm.Serious Ga