广口瓶
发表于 2025-4-1 03:28:01
Acquisition and Display of Real-Time Atmospheric Data on Terrainn real-time. In this case real-time acquisition and display refers to the capture and visualization of data as they are being produced. The particular application investigated is 3D dynamic atmospheric data on terrain, but key elements presented here are applicable more generally to other types of r
Physiatrist
发表于 2025-4-1 09:55:31
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的阐明
发表于 2025-4-1 12:09:20
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中子
发表于 2025-4-1 15:45:18
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讨好女人
发表于 2025-4-1 18:45:50
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Mortar
发表于 2025-4-2 01:21:15
The Rendering of Unstructured Grids Revisitedaccelerated polygon rendering and 2D texture mapping and thus avoids any sorting of the tetrahedral elements. Using this technique, we have built a visualization tool that enables us to either resample the data onto arbitrarily sized Cartesian grids, or to directly render the data on a slice-by-slic
废止
发表于 2025-4-2 02:48:34
Nonlinear Diffusion in Graphics Hardwaren of a nonlinear diffusion problem where a noisy or damaged image which has to be smoothed or restorated is considered as initial data. Here a novel approach is presented which will soon be capable to ensure real time performance of these methods. It is based on an implementation of a corresponding
Demonstrate
发表于 2025-4-2 07:48:19
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white-matter
发表于 2025-4-2 14:03:00
Stream Surface Generation for Fluid Flow Solutions on Curvilinear Gridszation because the amount of data presented in one visualization can be confined to a manageable quantity in a physically meaningful way..This paper describes a method for generation of stream surfaces, given a threedimensional vector field defined on a curvilinear grid. The method can be characteri