不能约 发表于 2025-3-25 05:24:57
Invited SpeakerPoint-based models are ideally suited to acquire, transmit, and display complex, real-life three dimensional objects as efficiently as possible. Our objective is to develop 3D graphics technology for cell phones or PDAs, eCommerce, and 3D games.ARK 发表于 2025-3-25 08:18:51
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Topology-Based Visualization of Time-Dependent 2D Vector Fieldsgy-based visualization of time-dependent 2D flows. Our method tracks critical points over time precisely. The detection and classification of bifurcations delivers the topological structure of time dependent vector fields. This offers a general framework for the qualitative analysis and visualization of parameter dependent 2D vector fields.树木心 发表于 2025-3-26 16:21:00
Virtual Colon Flatteningylinders. Two sampling strategies are presented and the introduced distortions are studied. A non-photorealistic technique is presented to enhance the perception of the images. Finally, an approximate but real-time endoscopic fly-through is possible by using the data obtained by the projection technique.Odyssey 发表于 2025-3-26 20:22:06
https://doi.org/10.1007/978-3-7091-6215-63D graphics; Computergraphik; Datenvisualisierung; Simulation; computer graphics; data visualization; logi