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Gaming and Role Playing as Tools for Creativity Trainingo the possibility of using gaming and negotiations for problem solving and idea formation, exploiting the strong motivation provided by role playing, on an example of simulated negotiations and the related theory of coalition games. The chapter is summarised by conclusions.Encephalitis 发表于 2025-3-22 12:44:56
Distance and Electronic Learningnd problems with multimedia technology when applied to the record of academic activities and to electronic books are reviewed. As a more specific illustration or case study, the developments of intelligent learning support, together with current trends and problems of individualising teaching and le两种语言 发表于 2025-3-22 16:42:27
Does the part-time wage gap matter?, have been considered a basic element supporting scientific research, the word laboratory also has acquired a metaphorical organisational meaning: it might refer to an elementary division of a scientific organisation, or a part of a faculty or a school devoted to a specific field of research. This m两种语言 发表于 2025-3-22 17:44:56
Final conclusions and policy implications,o the possibility of using gaming and negotiations for problem solving and idea formation, exploiting the strong motivation provided by role playing, on an example of simulated negotiations and the related theory of coalition games. The chapter is summarised by conclusions.陈腐思想 发表于 2025-3-22 21:39:42
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