狂热文化 发表于 2025-3-23 11:00:36

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sterilization 发表于 2025-3-23 15:51:13

Experiments with the Null-Move Heuristicwith only a small chance of error. Although the technique has been previously used in specialized programs for chess tactics, this chapter describes an implementation suitable for general chess programs.

subacute 发表于 2025-3-23 19:51:11

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Mendicant 发表于 2025-3-24 01:45:08

https://doi.org/10.1007/978-3-540-74869-4merican Computer Chess Championship of 1985 as the highest rated program of all time, and duly won the tournament, though not without some assists from lady luck. Since that time . has played in dozens of events, and won 70% of all its games, almost all of which were against Expert and Master competitors.

Recess 发表于 2025-3-24 05:34:57

Koordinatensystem, Translation und Rotationing to time-consuming and expensive “matches” against other subjects. Clearly there is considerable scope for improvement, as the success of test sets in related areas like pattern recognition attest.

Commodious 发表于 2025-3-24 10:29:31

Elastischer Stoß von zwei Teilchenitially my thoughts were not entirely clear when choosing this topic, but now I can expand the subject slightly so as to allow discussion of the . of AI (artificial intelligence) in a more general sense.

intrigue 发表于 2025-3-24 11:07:45

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阐释 发表于 2025-3-24 15:06:39

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催眠药 发表于 2025-3-24 20:22:39

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闷热 发表于 2025-3-25 01:01:07

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查看完整版本: Titlebook: Computers, Chess, and Cognition; T. Anthony Marsland,Jonathan Schaeffer Conference proceedings 1990 Springer-Verlag New York Inc. 1990 art