眨眼 发表于 2025-3-28 14:34:53
Gabriel Andrade Godoi,Teresa Olazabal Cabralflight sequences involving different levels of cognitive complexity. Information acquisition was recorded using an eye tracker. Taken together, the results suggest that assessments of the complexity of a task should be employed as a benchmark in task assessment.改良 发表于 2025-3-28 22:24:54
http://reply.papertrans.cn/24/2345/234492/234492_42.png思想灵活 发表于 2025-3-28 23:01:12
Designing for Hover- and Force-Enriched Touch Interactionvel touchpad prototype that is capable of measuring a finger hover as well as the finger force applied to the screen. We measured the performance of using rich touch and collected users’ feedback through the experiments.雪崩 发表于 2025-3-29 05:25:06
Differentiating Cognitive Complexity and Cognitive Load in High and Low Demand Flight Simulation Tasflight sequences involving different levels of cognitive complexity. Information acquisition was recorded using an eye tracker. Taken together, the results suggest that assessments of the complexity of a task should be employed as a benchmark in task assessment.文艺 发表于 2025-3-29 07:20:31
0302-9743and selected from 192 submissions and cover topics on multi-dimensional interaction; video gaming; spatial learning; and physical spatial interaction..978-3-319-16939-2978-3-319-16940-8Series ISSN 0302-9743 Series E-ISSN 1611-3349FACET 发表于 2025-3-29 14:33:42
http://reply.papertrans.cn/24/2345/234492/234492_46.png馆长 发表于 2025-3-29 19:32:30
http://reply.papertrans.cn/24/2345/234492/234492_47.png