Inveigle 发表于 2025-3-21 18:05:06

书目名称Computer Vision in Human-Computer Interaction影响因子(影响力)<br>        http://impactfactor.cn/2024/if/?ISSN=BK0234088<br><br>        <br><br>书目名称Computer Vision in Human-Computer Interaction影响因子(影响力)学科排名<br>        http://impactfactor.cn/2024/ifr/?ISSN=BK0234088<br><br>        <br><br>书目名称Computer Vision in Human-Computer Interaction网络公开度<br>        http://impactfactor.cn/2024/at/?ISSN=BK0234088<br><br>        <br><br>书目名称Computer Vision in Human-Computer Interaction网络公开度学科排名<br>        http://impactfactor.cn/2024/atr/?ISSN=BK0234088<br><br>        <br><br>书目名称Computer Vision in Human-Computer Interaction被引频次<br>        http://impactfactor.cn/2024/tc/?ISSN=BK0234088<br><br>        <br><br>书目名称Computer Vision in Human-Computer Interaction被引频次学科排名<br>        http://impactfactor.cn/2024/tcr/?ISSN=BK0234088<br><br>        <br><br>书目名称Computer Vision in Human-Computer Interaction年度引用<br>        http://impactfactor.cn/2024/ii/?ISSN=BK0234088<br><br>        <br><br>书目名称Computer Vision in Human-Computer Interaction年度引用学科排名<br>        http://impactfactor.cn/2024/iir/?ISSN=BK0234088<br><br>        <br><br>书目名称Computer Vision in Human-Computer Interaction读者反馈<br>        http://impactfactor.cn/2024/5y/?ISSN=BK0234088<br><br>        <br><br>书目名称Computer Vision in Human-Computer Interaction读者反馈学科排名<br>        http://impactfactor.cn/2024/5yr/?ISSN=BK0234088<br><br>        <br><br>

CRAMP 发表于 2025-3-22 00:00:04

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我没有强迫 发表于 2025-3-22 03:59:01

Articulated Body Tracking Using Dynamic Belief Propagationracking algorithms based on sampling , belief propagation (BP) , or non-parametric belief propagation (NBP) , are very slow. To accelerate the articulated tracking algorithm, we adapted belief propagation according to the dynamics of articulated human motion. The searching space is selected

defenses 发表于 2025-3-22 05:15:25

Recover Human Pose from Monocular Image Under Weak Perspective Projectiona monocular image can be estimated from convolution curve through nonlinear optimization. The contribution of the paper is in three folds: Firstly, human model based convolution surface with articulated skeletons is presented and its shape is deformable when changing polynomial parameters and radius

embolus 发表于 2025-3-22 10:13:44

A Joint System for Person Tracking and Face Detectionan-computer interaction. In many such applications, time-synchronous views from multiple calibrated cameras are available, and both frame-view and space-level human location information is desired. In such scenarios, efficiently combining the strengths of face detection and person tracking is a viab

装勇敢地做 发表于 2025-3-22 13:59:31

Perceptive User Interface, a Generic Approachestures. These cues are interpreted to control a user interface on a large screen. The result is a fully functional integrated system that processes roughly 7.5 frames per second on a Pentium IV system. The calibration of this setup is carried out through a few simple and intuitive routines, making

装勇敢地做 发表于 2025-3-22 19:38:45

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无礼回复 发表于 2025-3-23 01:17:25

Mobile Camera-Based User Interactiontion by moving their device. An on-board camera is used to capture incoming video and the scrolling direction and magnitude are estimated using a feature-based tracking algorithm. The direction is used as the scroll direction in the application, and the magnitude is used to set the zoom level. The c

anesthesia 发表于 2025-3-23 01:56:56

Fast Head Tilt Detection for Human-Computer Interactions to communication software. We show how it can be utilized to tab through links on a web page or control a video game with head motions. It may also be useful as a correction method for currently available video-based assistive technology that requires upright facial poses. Few of the existing comp

SEMI 发表于 2025-3-23 06:46:51

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查看完整版本: Titlebook: Computer Vision in Human-Computer Interaction; ICCV 2005 Workshop o Nicu Sebe,Michael Lew,Thomas S. Huang Conference proceedings 2005 Sprin