DIGN 发表于 2025-3-21 16:16:33

书目名称Computer Games and Language Learning影响因子(影响力)<br>        http://impactfactor.cn/if/?ISSN=BK0233551<br><br>        <br><br>书目名称Computer Games and Language Learning影响因子(影响力)学科排名<br>        http://impactfactor.cn/ifr/?ISSN=BK0233551<br><br>        <br><br>书目名称Computer Games and Language Learning网络公开度<br>        http://impactfactor.cn/at/?ISSN=BK0233551<br><br>        <br><br>书目名称Computer Games and Language Learning网络公开度学科排名<br>        http://impactfactor.cn/atr/?ISSN=BK0233551<br><br>        <br><br>书目名称Computer Games and Language Learning被引频次<br>        http://impactfactor.cn/tc/?ISSN=BK0233551<br><br>        <br><br>书目名称Computer Games and Language Learning被引频次学科排名<br>        http://impactfactor.cn/tcr/?ISSN=BK0233551<br><br>        <br><br>书目名称Computer Games and Language Learning年度引用<br>        http://impactfactor.cn/ii/?ISSN=BK0233551<br><br>        <br><br>书目名称Computer Games and Language Learning年度引用学科排名<br>        http://impactfactor.cn/iir/?ISSN=BK0233551<br><br>        <br><br>书目名称Computer Games and Language Learning读者反馈<br>        http://impactfactor.cn/5y/?ISSN=BK0233551<br><br>        <br><br>书目名称Computer Games and Language Learning读者反馈学科排名<br>        http://impactfactor.cn/5yr/?ISSN=BK0233551<br><br>        <br><br>

Throttle 发表于 2025-3-21 23:54:03

Computer Games and Language Learning: Theoretical Rationales,ch that has explored the relationship between the above theories and CALL. The discussion emphasizes that the SLA theories were not devised to account for learning in computer-based environments. However, research indicates that elements of the above accounts may be relevant to understanding languag

使人入神 发表于 2025-3-22 04:04:11

Early Research on the Use of Computer Games in CALL: An Overview, their English equivalents. The system recorded responses in order to enable learners to compare their scores with other players. Positive learner feedback to PLATO language games (Grundlehner 1974), coupled to the emergence of low-cost microcomputers and accessible programming languages, stimulated

BROTH 发表于 2025-3-22 04:42:15

Recent Studies on Computer Gaming in CALL: An Analysis of Findings,ial and educational games that are designed specifically to facilitate learning (Peterson 2010). As this research has yet to be the subject of comprehensive investigation, this chapter will analyze the findings of studies that involve the game types described in chapter 2. Following the procedures d

Gorilla 发表于 2025-3-22 10:22:27

The Use of a MMORPG in CALL: A Case Study,eliminary in nature, suggests that participation in MMORPGs can provide opportunities for learners to engage in forms of TL interaction that are hypothesized as beneficial in the social account of SLA.

ethereal 发表于 2025-3-22 13:38:10

http://reply.papertrans.cn/24/2336/233551/233551_6.png

ethereal 发表于 2025-3-22 17:28:12

http://reply.papertrans.cn/24/2336/233551/233551_7.png

等级的上升 发表于 2025-3-22 23:26:55

Oon-Seng Tan,Woon-Chia Liu,Ee-Ling Lowch that has explored the relationship between the above theories and CALL. The discussion emphasizes that the SLA theories were not devised to account for learning in computer-based environments. However, research indicates that elements of the above accounts may be relevant to understanding languag

venous-leak 发表于 2025-3-23 01:43:24

http://reply.papertrans.cn/24/2336/233551/233551_9.png

可转变 发表于 2025-3-23 08:36:51

Donnie Adams,Vicneswary Muthiahial and educational games that are designed specifically to facilitate learning (Peterson 2010). As this research has yet to be the subject of comprehensive investigation, this chapter will analyze the findings of studies that involve the game types described in chapter 2. Following the procedures d
页: [1] 2 3 4 5
查看完整版本: Titlebook: Computer Games and Language Learning; Mark Peterson Book 2013 Mark Peterson 2013 computer.computer-assisted language learning.Gaming.innov