有罪
发表于 2025-3-28 15:21:44
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合群
发表于 2025-3-28 22:40:06
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Negotiate
发表于 2025-3-29 01:20:12
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receptors
发表于 2025-3-29 04:06:59
A Grasp-based Motion Planning Algorithm for Character Animationasures. The method provides a single framework for the use of multiple modes of locomotion in planning motions through constrained, unstructured environments. We illustrate our results with demonstrations of a human character using walking, swinging, climbing, and crawling in order to navigate through complex environments.
Diuretic
发表于 2025-3-29 07:21:58
Interactive Hair Styler based on Fluid Flowhe designer can create intricate hairstyles quickly and easily, without worrying about hair-body and hair-hair interactions. The techniques are also relevant to interactive fluid flow modeling for computer graphics.
Valves
发表于 2025-3-29 14:23:44
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ABASH
发表于 2025-3-29 19:31:57
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DENT
发表于 2025-3-29 21:30:21
Simulation of Skin Aging and Wrinkles with Cosmetics Insightmulate the visual effect of external treatment on the skin, e.g., use of the cosmetics, and exposure to the sun. An application software to this effect has been developed in collaboration with L’Oreal, a renowned cosmetic producer.
Gorilla
发表于 2025-3-30 01:15:56
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并置
发表于 2025-3-30 04:13:54
Residualtumor-(R-)Klassifikation,es agent-object interactivity by using a feature modeling approach, and the second type controls the reasoning and behavior of each agent through scripted modules. Our system is analyzed in this paper and a simulation example integrating some modules with a Lisp behavioral system is shown.