Chandelier 发表于 2025-3-23 13:21:49

Implicit-Explicit Schemes for Fast Animation with Particle Systemsn made to reduce the computational costs for solving the ODE at the expense of numerical and physical correctness. Implicit-Explicit (IMEX) methods provide a way to solve partly stiff systems efficiently, if the system meets some requirements. These methods allow the solution of the differential equ

CROW 发表于 2025-3-23 16:59:14

An Accurate Model of Wave Refraction Over Shallow Watern this article, we present a new method for the calculation of shallow water wave refraction. The method is more accurate than previously existing methods and provides realistic wave refraction effects. We resort to Fermat’s principle of the shortest path and compute the propagation of wavefronts ov

圆柱 发表于 2025-3-23 19:23:48

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pulmonary-edema 发表于 2025-3-24 01:58:01

Using Cartesian Product for Animation time dimension is not easy to apprehend and 4D objects are difficult to interpret and to control in general. We study the application of space-time cartesian product to construct 4D space-time objects; cartesian product is applied to space-time objects for which topological dimension is lesser than

AXIOM 发表于 2025-3-24 05:46:05

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paltry 发表于 2025-3-24 06:47:13

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Hyperalgesia 发表于 2025-3-24 14:42:42

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邪恶的你 发表于 2025-3-24 16:29:13

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祖先 发表于 2025-3-24 22:01:14

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hypnotic 发表于 2025-3-25 00:50:13

978-3-211-83549-4Springer-Verlag Wien 2000
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查看完整版本: Titlebook: Computer Animation and Simulation 2000; Proceedings of the E Nadia Magnenat-Thalmann,Daniel Thalmann,Bruno Arna Conference proceedings 2000