殖民地
发表于 2025-3-25 06:55:18
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用不完
发表于 2025-3-25 10:47:20
Tony E. Wohlers,Lynne Louise Bernierture review to identify preliminary elements in the elderly-children interaction process and assessed elder-child interaction during their using two digital games to complement the initial findings. Based on these results, we proposed a set of guidelines to aid in the design of digital games. To val
不规则的跳动
发表于 2025-3-25 14:28:13
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啮齿动物
发表于 2025-3-25 16:28:06
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vasospasm
发表于 2025-3-25 23:39:57
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花争吵
发表于 2025-3-26 01:23:20
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Repetitions
发表于 2025-3-26 05:49:43
Two Make a Network: Using Graphs to Assess the Quality of Collaboration of Dyads,ative practice of 228 dyads based on graphs. The properties of each graph were evaluated in comparison to ratings of collaboration quality as assessed by human experts. The activities were also examined with respect to the solution quality. The paper presents the method and the findings of the study.
landmark
发表于 2025-3-26 10:17:29
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cogitate
发表于 2025-3-26 13:49:40
Enriching (Learning) Community Platforms with Learning Analytics Components,nput and output of analysis processes between the learning platform and the workbench. However the analytics workbench is also designed for extensibility so that more specific analysis capabilities can be added to it easily if desired. We report three case studies of such integrations and show the benefits for different target groups.
难听的声音
发表于 2025-3-26 17:37:43
Conference proceedings 2014computing research and its evolution. There was a growing interest in social networks analysis, crowdsourcing and computer support for large communities in general. A special research topic which has been traditionally present in the CRIWG proceedings has been collaborative learning.