剧毒 发表于 2025-3-25 07:19:54

Lecture Notes in Computer Sciencend carry out actions. For a robot to make sense of such dialogues, it needs to understand how a dialogue can relate to, and refer to, “the world” – local visuo-spatial scenes, as in the Playmate scenario (9), or the spatial organization of an indoor environment in the Explorer scenario (10).

acquisition 发表于 2025-3-25 10:57:21

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Allure 发表于 2025-3-25 15:44:27

SpringerBriefs in Computer ScienceResearch in CoSy was scenario driven. Two scenarios were created, the Play- Mate and the Explorer. One of the integration goals of the project was to build integrated systems that addressed the tasks in these two scenarios. This chapter concerns the integrated system for the PlayMate scenario.

怪物 发表于 2025-3-25 17:38:00

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peak-flow 发表于 2025-3-25 20:08:14

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Negligible 发表于 2025-3-26 02:04:53

https://doi.org/10.1007/978-3-642-11694-0Action; Cognitve Systems; Embodied Cognition; Embodiment; artificial intelligence; cognitive systems; inte

苦涩 发表于 2025-3-26 07:41:51

978-3-642-26321-7Springer-Verlag Berlin Heidelberg 2010

accomplishment 发表于 2025-3-26 11:18:41

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纯朴 发表于 2025-3-26 15:01:00

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滑稽 发表于 2025-3-26 17:45:46

Architecture and RepresentationsCognitive Science. The basic scientific question we seek to answer is: “What are the trade-offs between the different ways that intelligent systems might be structured?” These trade-offs depend in large part on what kinds of tasks and environment a system operates under (.), and also what aspects of
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查看完整版本: Titlebook: Cognitive Systems; Henrik Iskov Christensen,Geert-Jan M. Kruijff,Jere Book 2010 Springer-Verlag Berlin Heidelberg 2010 Action.Cognitve Sys