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978-1-4842-6354-9Sebastiano M. Cossu 2021愉快么 发表于 2025-3-22 01:43:33
Sebastiano M. CossuA practical guide to beginning game AI programming with Unity.Explains popular AI techniques for creating believable behavior for non-player characters.Takes a project-based approach to reinforce the其他 发表于 2025-3-22 05:37:00
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Grundlagenmodell und Synthese der Methodik,ll the other tech fields as well as every aspect of our life: Artificial Intelligence (AI). From navigation systems to smart cars and from virtual assistants to augmented reality (AR) applications on our smartphones, nearly every software and device we use features AI under the hood. Video games makhidebound 发表于 2025-3-22 13:04:20
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Sagit Ibatullin,Tursun Ibraev,Marina LiVideo games can be set in 3D or 2D worlds, and this distinction determines the way agents perceive the surrounding world and so their ability to move and act. In this chapter we will explore Linear Algebra and 2D/3D math fundamentals that will be crucial in the next topics we are going to explore to create our AI.MUTE 发表于 2025-3-23 00:24:34
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The Basics,Video games can be set in 3D or 2D worlds, and this distinction determines the way agents perceive the surrounding world and so their ability to move and act. In this chapter we will explore Linear Algebra and 2D/3D math fundamentals that will be crucial in the next topics we are going to explore to create our AI.