我没有辱骂 发表于 2025-3-21 18:10:03

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金哥占卜者 发表于 2025-3-22 00:11:06

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SKIFF 发表于 2025-3-22 03:18:58

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Inoperable 发表于 2025-3-22 05:27:49

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CAJ 发表于 2025-3-22 11:13:56

https://doi.org/10.1007/978-3-540-72187-1of game development: collision detection algorithms. Although game developers use GDI+ functions to draw images on screen, collision detection algorithms are responsible for making the drawings interact with each other. This allows a program to know when an image is over another one and to take the

Aromatic 发表于 2025-3-22 16:31:49

https://doi.org/10.1007/978-3-0348-8150-0 programmers to access the graphics hardware without requiring the developer to switch out of Windows and into DOS mode. Starting in 2002, Microsoft released a version of DirectX that allowed developers to access the DirectX libraries using .NET languages (such as C., Visual Basic.NET, and managed C

ARY 发表于 2025-3-22 18:30:40

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Creatinine-Test 发表于 2025-3-22 21:41:54

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委屈 发表于 2025-3-23 03:25:38

Fundamental Concepts and Exampleslatland” of the original Spacewar game into the third dimension (see Figure 6-1). You’ll be introduced to many new concepts, but many of the classes from the Spacewar game will carry over directly into the 3-D version with little or no modification.

regale 发表于 2025-3-23 06:52:30

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查看完整版本: Titlebook: Beginning .NET Game Programming in VB .NET; David Weller,Alexandre Santos Lobão,Ellen Hatton Book 2004 David Weller, Alexandre Santos Lobã