autoantibodies 发表于 2025-3-21 16:59:05
书目名称Automata, Languages, and Programming影响因子(影响力)<br> http://impactfactor.cn/if/?ISSN=BK0166238<br><br> <br><br>书目名称Automata, Languages, and Programming影响因子(影响力)学科排名<br> http://impactfactor.cn/ifr/?ISSN=BK0166238<br><br> <br><br>书目名称Automata, Languages, and Programming网络公开度<br> http://impactfactor.cn/at/?ISSN=BK0166238<br><br> <br><br>书目名称Automata, Languages, and Programming网络公开度学科排名<br> http://impactfactor.cn/atr/?ISSN=BK0166238<br><br> <br><br>书目名称Automata, Languages, and Programming被引频次<br> http://impactfactor.cn/tc/?ISSN=BK0166238<br><br> <br><br>书目名称Automata, Languages, and Programming被引频次学科排名<br> http://impactfactor.cn/tcr/?ISSN=BK0166238<br><br> <br><br>书目名称Automata, Languages, and Programming年度引用<br> http://impactfactor.cn/ii/?ISSN=BK0166238<br><br> <br><br>书目名称Automata, Languages, and Programming年度引用学科排名<br> http://impactfactor.cn/iir/?ISSN=BK0166238<br><br> <br><br>书目名称Automata, Languages, and Programming读者反馈<br> http://impactfactor.cn/5y/?ISSN=BK0166238<br><br> <br><br>书目名称Automata, Languages, and Programming读者反馈学科排名<br> http://impactfactor.cn/5yr/?ISSN=BK0166238<br><br> <br><br>机警 发表于 2025-3-22 00:04:31
Handling Infinitely Branching WSTS) are naturally infinitely branching. Here we develop tools to handle infinitely branching WSTS by exploiting the crucial property that in the (ideal) completion of a well-quasi-ordered set, downward-closed sets are . unions of ideals. Then, using these tools, we derive decidability results and we dNefarious 发表于 2025-3-22 04:09:08
http://reply.papertrans.cn/17/1663/166238/166238_3.pngNICE 发表于 2025-3-22 06:04:48
On the Decidability of MSO+U on Infinite Treesitrarily large sets. We conjecture that the MSO+U theory of the complete binary tree is undecidable. We prove a weaker statement: there is no algorithm which decides this theory and has a correctness proof in .. This is because the theory is undecidable, under a set-theoretic assumption consistent wCoronary-Spasm 发表于 2025-3-22 12:01:28
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On the Complexity of Temporal-Logic Path Checkinghe complexity of this task was recently shown to be in . . In this paper, we present an . algorithm for ., a quantitative (or metric) extension of ., and give an . algorithm for ., the unary fragment of .. At the time of writing, . is the most expressive logic with an . path-checking algorithm, a疼死我了 发表于 2025-3-22 22:21:33
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The Complexity of Ergodic Mean-payoff Games all states are visited infinitely often with probability 1. The algorithmic study of ergodic games was initiated in a seminal work of Hoffman and Karp in 1966, but all basic complexity questions have remained unresolved. Our main results for ergodic games are as follows: We establish (1) an optimal