SHRIK 发表于 2025-3-28 15:29:32
Emerging Technologies for STEAM Educationion, and personalized experience for improving teaching and learning. Although metaverse technologies have the potential to serve learners in different grades, there is a need to reveal the potential of metaverse in special education. This chapter applied content analysis to identify the trends, are障碍物 发表于 2025-3-28 21:04:23
http://reply.papertrans.cn/16/1592/159200/159200_42.png充足 发表于 2025-3-29 00:14:56
Xun Ge,Dirk Ifenthaler,J. Michael Spectorented throughout the book. In particular, this chapter presents the hotspots of Metaverse in education: virtual field trips, simulations, virtual collaborations, virtual labs, immersive storytelling, cultural immersion, immersive meetings, metaversity, design, and Metaverse for students with disabil跳动 发表于 2025-3-29 03:08:19
https://doi.org/10.1007/978-981-97-1298-4Metaverse; Using Metaverse in Education; Instructional Design; Smart Learning; Virtual Worlds; Avatar; Art