蚊帐 发表于 2025-3-28 16:48:28
Equilibria in Dynamic Selfish Routing, to its destination as soon as possible. Such flows have been well studied in time-invariant networks in the last few years. A key observation that must be taken into account in defining and studying selfish flow, however, is that a flow can take a non-negligible amount of time to travel across the悄悄移动 发表于 2025-3-28 18:43:58
Stochastic Stability in Internet Router Congestion Games,ts from the queues of these routers so that network endpoints will be inclined to share router capacity fairly and minimize the overflow of packets trying to enter the queues. We study just how effective some of these queuing policies are when each network endpoint is a self-interested player with nflutter 发表于 2025-3-29 02:45:29
Nash Dynamics in Constant Player and Bounded Jump Congestion Games,. It was shown by Ackermann and Skopalik that even 3-player congestion games are .-complete. We design an FPTAS for congestion games with constant number of players. In particular, for any .> 0, we establish a stronger result, namely, any sequence of (1 + .)-greedy improvement steps converges to个人长篇演说 发表于 2025-3-29 04:34:11
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Advance in Diagnosis of Depressive Disorder,he concept which have the impression of broadly limiting possibility. These results are largely in line with the revelation principle, although the considerations are more subtle and the impossibility not universal.concentrate 发表于 2025-3-30 01:39:54
https://doi.org/10.1007/978-3-540-68327-8provide general bounds on the cost of stability in several classes of games, and explore its algorithmic properties. To develop a better intuition for the concepts we introduce, we provide a detailed algorithmic study of the cost of stability in weighted voting games, a simple but expressive class o保守 发表于 2025-3-30 07:34:24
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