蚊帐
发表于 2025-3-28 16:48:28
Equilibria in Dynamic Selfish Routing, to its destination as soon as possible. Such flows have been well studied in time-invariant networks in the last few years. A key observation that must be taken into account in defining and studying selfish flow, however, is that a flow can take a non-negligible amount of time to travel across the
悄悄移动
发表于 2025-3-28 18:43:58
Stochastic Stability in Internet Router Congestion Games,ts from the queues of these routers so that network endpoints will be inclined to share router capacity fairly and minimize the overflow of packets trying to enter the queues. We study just how effective some of these queuing policies are when each network endpoint is a self-interested player with n
flutter
发表于 2025-3-29 02:45:29
Nash Dynamics in Constant Player and Bounded Jump Congestion Games,. It was shown by Ackermann and Skopalik that even 3-player congestion games are .-complete. We design an FPTAS for congestion games with constant number of players. In particular, for any .> 0, we establish a stronger result, namely, any sequence of (1 + .)-greedy improvement steps converges to
个人长篇演说
发表于 2025-3-29 04:34:11
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上坡
发表于 2025-3-29 08:22:34
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airborne
发表于 2025-3-29 11:58:25
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贪婪性
发表于 2025-3-29 18:29:28
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隐士
发表于 2025-3-29 22:54:37
Advance in Diagnosis of Depressive Disorder,he concept which have the impression of broadly limiting possibility. These results are largely in line with the revelation principle, although the considerations are more subtle and the impossibility not universal.
concentrate
发表于 2025-3-30 01:39:54
https://doi.org/10.1007/978-3-540-68327-8provide general bounds on the cost of stability in several classes of games, and explore its algorithmic properties. To develop a better intuition for the concepts we introduce, we provide a detailed algorithmic study of the cost of stability in weighted voting games, a simple but expressive class o
保守
发表于 2025-3-30 07:34:24
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