ACRID 发表于 2025-3-26 21:03:42
http://reply.papertrans.cn/15/1497/149606/149606_31.pngCompass 发表于 2025-3-27 04:31:26
On Isotropic Sets of Points in the Plane. Application to the Design of Robot Architecturesy connecting together these points, we define families of isotropic manipulators. This paper is devoted to planar manipulators, the concepts being currently extended to their spatial counterparts. Furthermore, only manipulators with revolute joints are considered here.救护车 发表于 2025-3-27 05:50:41
http://reply.papertrans.cn/15/1497/149606/149606_33.pngHemiplegia 发表于 2025-3-27 10:15:33
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Lecture Notes in Computer Science structure of industrial robotic systems and mechanisms. These dyads may be combined serially to form a complex open chain or, when connected back to the fixed link, may be joined so as to form a closed chain; e.g. a platform or mechanism. Finally, we present a numerical design case study which demonstrate the utility of the synthesis technique.Macronutrients 发表于 2025-3-27 20:27:41
http://reply.papertrans.cn/15/1497/149606/149606_36.pngV切开 发表于 2025-3-27 23:41:06
Unit Quaternion and CRV: Complementary Non-Singular Representations of Rigid-Body Orientationuseful for interpolating between orientations. Rotations about fixed axes, the minimum angular displacement transformations between body orientations shown by Juttler (1998) to be great circles in quaternion space, are shown here to be a family of planar circles in CRV space.maverick 发表于 2025-3-28 05:13:19
http://reply.papertrans.cn/15/1497/149606/149606_38.pngCulmination 发表于 2025-3-28 07:31:27
Kinematic Synthesis of Planar Platforms with RPR, PRR, and RRR Chainsproblem is addressed through the use of constraint manifolds, the platform’s workspace defined in terms of planar quaternion coordinates. An example shows the synthesis of a platform via this methodology.伪善 发表于 2025-3-28 11:11:38
or a variety of purposes such as manipulation, manufacturing, automation, surgery, locomotion and biomechanics. The issues addressed are fundamentally kinematic in nature, including synthesis, calibration, redundancy, force control, dexterity, inverse and forward kinematics, kinematic singularities,