异端 发表于 2025-3-30 10:06:24

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Ordnance 发表于 2025-3-30 14:57:57

https://doi.org/10.1007/978-3-319-71649-7artificial intelligence; combinatorial game; complexity; distributed computing; evaluation function; game

FLOUR 发表于 2025-3-30 19:42:16

978-3-319-71648-0Springer International Publishing AG 2017

肮脏 发表于 2025-3-31 00:27:35

Bürgerkommunikation auf Augenhöhein the particular case when the players start with only one stone. In that case the random element from the use of a die disappears, so that an analytical analysis is possible. We describe and prove a winning strategy for the first (or second) player for all possible board sizes. In most cases, the

收养 发表于 2025-3-31 03:52:26

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过剩 发表于 2025-3-31 08:25:43

Bürgerkommunikation auf Augenhöheth a particular set of tiles. This paper describes the computer-based analysis of a number of representative Gloop challenges, including the computer-assisted solution of a difficult problem that had stood for over a decade.

Judicious 发表于 2025-3-31 11:56:08

Bürgerkommunikation auf Augenhöhequires two empty squares per possible winning line (group) to be marked, i.e., with a coverage ratio of 2.0..In this paper we present a new strategy, called .. A matching set consists of a set of nodes (the markers), a set of possible winning lines (the groups), and a coverage set indicating how all

concise 发表于 2025-3-31 14:50:49

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Allure 发表于 2025-3-31 19:59:06

Bürgerkonferenz: Streitfall Gendiagnostik 200 compensation points at the beginning of the game for the second player. We then compute the strategy that maximizes expected score, demonstrate a means for replicating such play with mental mathematics, and augment this method so as to enable human Farkle play against which complex optimal play

Emg827 发表于 2025-3-31 21:58:48

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查看完整版本: Titlebook: Advances in Computer Games; 15th International C Mark H.M.‘Winands,H. Jaap van den Herik,Walter A. Conference proceedings 2017 Springer In