Obedient 发表于 2025-3-23 11:37:03

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小平面 发表于 2025-3-23 14:31:32

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Infelicity 发表于 2025-3-23 18:54:41

https://doi.org/10.1007/978-3-658-22207-9 In this chapter you’ll learn how to make sprites from scratch, and then, in the chapters that follow, you’ll learn how to move them, make them interactive, add some collision detection, and use them to build a game.

Conflict 发表于 2025-3-24 01:34:07

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carotid-bruit 发表于 2025-3-24 05:50:39

https://doi.org/10.1007/978-3-662-30456-3 make a sprite move along a fixed path or curve, or make a sprite fade in, fade out, pulse, or wobble. Using tweening effects will add a whole new dimension of interactivity and engagement to your games that will make them come alive in new and exciting ways.

泥瓦匠 发表于 2025-3-24 06:52:00

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Cholagogue 发表于 2025-3-24 14:32:51

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Gnrh670 发表于 2025-3-24 17:24:23

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知识分子 发表于 2025-3-24 21:47:39

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悄悄移动 发表于 2025-3-25 02:44:25

Torsten Rohlfs,Alexander Mahnket, but learning the Canvas Drawing API gives you an excellent introduction to low-level graphics programming that you’ll be able to apply to a wide range of different game design technologies. As a core technology for learning the art of HTML5 game design, it’s the best place to start.
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查看完整版本: Titlebook: Advanced Game Design with HTML5 and JavaScript; Rex Spuy Book 2015 Rex van der Spuy 2015