GROG
发表于 2025-3-25 07:14:34
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整体
发表于 2025-3-25 07:44:24
Effect of Personality Traits and Stressor Inducers on Users’ Cognitive Load During Interactions with and assessment strategy is described and results are also included which provide insights into the impact of such HCI-based criteria on participants’ acquisition of skills and knowledge during interactions with the VR environments.
切碎
发表于 2025-3-25 12:26:28
A Vibrotactile Reaction Time Task to Measure Cognitive Performance in Virtual and Real Environmentswhile working on tasks in VR. The system is based on a vibrotactile wearable for the cues/stimuli and is suited for VR settings as well as real environments. We argue that such systems allow to compare cognitive performance between real and virtual tasks and discuss the limitation of the system.
健壮
发表于 2025-3-25 19:38:01
0302-9743 Augmented and Mixed Reality, VAMR 2022, held virtually as part of the 24rd HCI International Conference, HCII 2022, in June/July 2022.The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions.. The 56 papers in
相互影响
发表于 2025-3-25 23:37:07
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招致
发表于 2025-3-26 03:45:41
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Comedienne
发表于 2025-3-26 06:53:55
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英寸
发表于 2025-3-26 09:34:53
https://doi.org/10.1007/978-3-031-05939-1artificial intelligence; augmented reality; communication systems; computer hardware; computer networks;
abnegate
发表于 2025-3-26 15:09:27
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Nmda-Receptor
发表于 2025-3-26 16:52:11
Virtual, Augmented and Mixed Reality: Design and Development978-3-031-05939-1Series ISSN 0302-9743 Series E-ISSN 1611-3349