脊椎动物 发表于 2025-3-23 11:34:38

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Ligneous 发表于 2025-3-23 17:03:02

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冒烟 发表于 2025-3-23 20:37:48

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有危险 发表于 2025-3-24 00:55:10

Worlds in the Age of Digital Simulation,Stemming from a traditional ontological divide, the field of digital media studies still distinguishes the digital experiences accessible via computers into two broad categories:

含糊其辞 发表于 2025-3-24 03:58:56

Virtual Worlds as Poetic Allegories,According to sociologist Neil Postman, all media forms generally function

我要威胁 发表于 2025-3-24 07:24:22

The Questions Concerning Digital Technology,thing. This practice-oriented concept was later appropriated by the Romans under the umbrella term . (art) (Fedier, 2001, 12–27). In English, the attitude towards “making” that the Greeks identified with the word . is commonly translated as “craftsmanship,” “technology,” or “art.”

砍伐 发表于 2025-3-24 12:58:05

Thinking with Virtual Worlds,d representation of the world. In the short story, “The Analytical Language of John Wilkins,” for example, Borges informed his readers that, in “a certain Chinese encyclopedia” (the ., the animals are divided into:

reject 发表于 2025-3-24 16:12:43

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BET 发表于 2025-3-24 21:05:12

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LAP 发表于 2025-3-25 00:42:23

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查看完整版本: Titlebook: Virtual Worlds as Philosophical Tools; How to Philosophize Stefano Gualeni Book 2015 The Editor(s) (if applicable) and The Author(s) 2015