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Introduction to Virtual Reality,istory of virtual reality, from its origins in the 1950s to the present day. It also covers some of the most important applications, from flight simulators to biomedical uses. Finally, it briefly describes the main feedback loops used in virtual reality and the human biological systems used to inter新字 发表于 2025-3-27 04:30:32
Degrees of Freedom, Pose, Displacement and Perspective,long and around which an entity can move defines the number of degrees of freedom of the particular entity. The pose (position and orientation) and displacement (translation and rotation) of an entity can be defined with the use of homogenous transformation matrices. Rotations and orientations can ainsurrection 发表于 2025-3-27 09:05:55
Dynamic Model of a Virtual Environment,ynamic environments where objects can move under forces and torques originating from various sources. In this chapter the basic mathematical tools in the study of rigid body dynamics will be introduced. These include equations of motion, rigid body inertial properties, linear and angular momentum anCLAP 发表于 2025-3-27 10:10:14
Tracking the User and Environment,ty system in this regard is the tracking of the user’s pose and actions. In this chapter methods and technologies that define inputs to a virtual reality system are presented. These include pose sensors (mechanical, ultrasonic, optical, electromagnetic, and inertial) as well as force and torque sensMyosin 发表于 2025-3-27 16:53:41
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