Suture 发表于 2025-3-21 17:30:17

书目名称Videogame Sciences and Arts影响因子(影响力)<br>        http://figure.impactfactor.cn/if/?ISSN=BK0982957<br><br>        <br><br>书目名称Videogame Sciences and Arts影响因子(影响力)学科排名<br>        http://figure.impactfactor.cn/ifr/?ISSN=BK0982957<br><br>        <br><br>书目名称Videogame Sciences and Arts网络公开度<br>        http://figure.impactfactor.cn/at/?ISSN=BK0982957<br><br>        <br><br>书目名称Videogame Sciences and Arts网络公开度学科排名<br>        http://figure.impactfactor.cn/atr/?ISSN=BK0982957<br><br>        <br><br>书目名称Videogame Sciences and Arts被引频次<br>        http://figure.impactfactor.cn/tc/?ISSN=BK0982957<br><br>        <br><br>书目名称Videogame Sciences and Arts被引频次学科排名<br>        http://figure.impactfactor.cn/tcr/?ISSN=BK0982957<br><br>        <br><br>书目名称Videogame Sciences and Arts年度引用<br>        http://figure.impactfactor.cn/ii/?ISSN=BK0982957<br><br>        <br><br>书目名称Videogame Sciences and Arts年度引用学科排名<br>        http://figure.impactfactor.cn/iir/?ISSN=BK0982957<br><br>        <br><br>书目名称Videogame Sciences and Arts读者反馈<br>        http://figure.impactfactor.cn/5y/?ISSN=BK0982957<br><br>        <br><br>书目名称Videogame Sciences and Arts读者反馈学科排名<br>        http://figure.impactfactor.cn/5yr/?ISSN=BK0982957<br><br>        <br><br>

无脊椎 发表于 2025-3-21 22:17:09

Conference proceedings 2022.This book constitutes the refereed proceedings of the 12th International Conference on Videogame Sciences and Arts, VJ 2020, held in Mirandela, Portugal, in November 2020.*..The 10 full papers presented were carefully reviewed and selected from 46 submissions. .*The conference was held online due to the COVID-19 pandemic..

震惊 发表于 2025-3-22 04:22:38

https://doi.org/10.1007/978-3-030-95305-8artificial intelligence; computer games; computer systems; computer vision; game design; game development

确保 发表于 2025-3-22 05:50:17

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商店街 发表于 2025-3-22 11:04:18

SimpAI: Evolutionary Heuristics for the ColorShapeLinks Board Game Competition,hly efficient parallelized Minimax-type search, with an heuristic function composed of several partial heuristics, the balance of which was optimized with an evolutionary algorithm. SimpAI was the runner-up in the competition’s most challenging session, which required an AI agent with good adaptation capabilities.

值得 发表于 2025-3-22 14:09:08

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良心 发表于 2025-3-22 19:15:03

978-3-030-95304-1Springer Nature Switzerland AG 2022

Vulvodynia 发表于 2025-3-23 00:52:58

Videogame Sciences and Arts978-3-030-95305-8Series ISSN 1865-0929 Series E-ISSN 1865-0937

飞镖 发表于 2025-3-23 02:39:16

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Tdd526 发表于 2025-3-23 07:38:29

Pedro M. A. Fernandes,Pedro M. A. Inácio,Hugo Feliciano,Nuno Fachada
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查看完整版本: Titlebook: Videogame Sciences and Arts; 12th International C Inês Barbedo,Bárbara Barroso,João Paulo Sousa Conference proceedings 2022 Springer Nature