Aggrief 发表于 2025-3-21 19:39:02
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A Multimodal Approach to Understand Driver’s Distraction for DMSThe findings suggest that combining various data types—behavioral, physiological, and emotional—can significantly improve DMS’s predictive capability. This research contributes to the development of more sophisticated, adaptive, and real-time systems for improving driver safety and advancing autonomous driving technologies.fertilizer 发表于 2025-3-22 01:58:02
Exploring the Need of Assistive Technologies for People with Olfactory Disordersw. Our results illustrated participants’ varied views on current technology, behaviors/technologies adopted when presented with particular scenarios, and potential solutions for designing assistive technologies for olfactory disorders. Through these findings, we discuss design considerations for assistive technology for olfaction.Leisureliness 发表于 2025-3-22 07:57:12
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Enhancing Accessibility for Collectible Card Games: Adopting Guidelines, Applying AI, and Creating Nbeen given to analog gaming. Like video games, Collectible Card Games (CCG) have also gained massive popularity, but no accessible guidelines have been created to assist their base. With the aging of gamers that started playing thirty years ago and the strain the card’s text places on the player’s vMawkish 发表于 2025-3-22 20:18:20
Embarking on Inclusive Voice User Interfaces: Initial Steps in Exploring Technology Integration Withoccasional focus on children, the elderly (specifically those with dementia), but not yet extending to those with mental disabilities. This paper explores the underutilization of Voice User Interfaces (VUIs) among individuals with disabilities, particularly those with mental disabilities. Drawing frIncorruptible 发表于 2025-3-22 23:22:35
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The Participation of People with Disabilities in (Citizen) Science Projects. Best Practice Examples ng field of research, citizen science has lately been fostered to gain new insights in fields of research, especially application oriented research. As citizen science experiences strong expectations in research fields connected to civil life, the article argues that citizen science must enable full狂怒 发表于 2025-3-23 08:53:11
Ergonomic Principles in Designing Assistive Systemsdard. Assistive systems are defined as technical components (hardware) in combination with logic (software) aiming to support the user in executing an action and to optimize the external load. Here, “external load” is defined as external conditions and demands in a system which influence a person’s