板条箱 发表于 2025-3-21 18:42:55
书目名称Understanding Human Activities Through 3D Sensors影响因子(影响力)<br> http://impactfactor.cn/if/?ISSN=BK0941478<br><br> <br><br>书目名称Understanding Human Activities Through 3D Sensors影响因子(影响力)学科排名<br> http://impactfactor.cn/ifr/?ISSN=BK0941478<br><br> <br><br>书目名称Understanding Human Activities Through 3D Sensors网络公开度<br> http://impactfactor.cn/at/?ISSN=BK0941478<br><br> <br><br>书目名称Understanding Human Activities Through 3D Sensors网络公开度学科排名<br> http://impactfactor.cn/atr/?ISSN=BK0941478<br><br> <br><br>书目名称Understanding Human Activities Through 3D Sensors被引频次<br> http://impactfactor.cn/tc/?ISSN=BK0941478<br><br> <br><br>书目名称Understanding Human Activities Through 3D Sensors被引频次学科排名<br> http://impactfactor.cn/tcr/?ISSN=BK0941478<br><br> <br><br>书目名称Understanding Human Activities Through 3D Sensors年度引用<br> http://impactfactor.cn/ii/?ISSN=BK0941478<br><br> <br><br>书目名称Understanding Human Activities Through 3D Sensors年度引用学科排名<br> http://impactfactor.cn/iir/?ISSN=BK0941478<br><br> <br><br>书目名称Understanding Human Activities Through 3D Sensors读者反馈<br> http://impactfactor.cn/5y/?ISSN=BK0941478<br><br> <br><br>书目名称Understanding Human Activities Through 3D Sensors读者反馈学科排名<br> http://impactfactor.cn/5yr/?ISSN=BK0941478<br><br> <br><br>有杂色 发表于 2025-3-21 22:26:34
Cognitive Behaviour Analysis Based on Facial Information Using Depth Sensors robotics and entertainment. In healthcare, cognitive and emotional behaviour analysis helps to improve the quality of life of patients and their families. Amongst all the different approaches for cognitive behaviour analysis, significant work has been focused on emotion analysis through facial exprDNR215 发表于 2025-3-22 02:23:10
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Conversational Agent Module for French Sign Language Using Kinect Sensoreraction must be based on sign language. The idea of this paper is to propose a “deaf-mute conversational agent” module based on sign language interaction. This innovative AR module is based on . acquisition and real time 3D gesture recognition techniques.多节 发表于 2025-3-22 09:52:16
Learning Gait Parameters for Locomotion in Virtual Reality Systems to cancel the displacement of a user for walking on the spot. This technique is especially useful for virtual reality (VR) systems that use large-scale projective displays for visualization. In this paper, we present a machine learning approach for developing a mechanical repositioning technique ba合群 发表于 2025-3-22 13:23:00
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