CURB 发表于 2025-3-25 06:20:34

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sterilization 发表于 2025-3-25 10:32:05

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煞费苦心 发表于 2025-3-25 13:55:00

High-Quality and Low-Complexity Real-Time Voice Changing with Seamless Switching for Digital Imaginvices. The proposed method combines a waveform similarity overlap-and-add (WSOLA) algorithm with a sampling rate changing technique that operates in the time domain. In addition, the proposed method includes a noise technique in the region where the voice changing switching mode changes from on to o

使厌恶 发表于 2025-3-25 19:30:47

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流浪者 发表于 2025-3-25 23:48:54

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aneurysm 发表于 2025-3-26 03:18:02

Detection of Howling Frequency Using Temporal Variations in Power Spectrum,ch results in howling. Also, the howling frequency is subject to variation by the changes of indoor environments. Most conventional methods attempt to eliminate the howling, but they do not provide a way to predict the occurrence of howling. This paper presents a novel method to predict the howling

atopic 发表于 2025-3-26 07:16:10

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APEX 发表于 2025-3-26 09:06:56

Computational Neural Model of the Bilingual Stroop Effect: An fMRI Study,guage, L1 and English as L2) in the late Korean-English bilingual subjects during the performance of a Stroop task during overt production of words. The Stroop paradigm experiment was done separately in L1 and L2 and the imaging results of these different conditions were compared. In the case of L1,

Exonerate 发表于 2025-3-26 13:59:54

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Hiatus 发表于 2025-3-26 20:41:26

Face Tracking for Augmented Reality Game Interface and Brand Placement,esigned in accordance gamer’s face tracking, this study applied the movements on game. Since the nature of the game requires the real-time interaction, CBCH algorithm has been selected for face recognition. In case of failed face tracking, the interface agent has been used to provide the gamer with
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查看完整版本: Titlebook: Ubiquitous Computing and Multimedia Applications; Second International Tai-hoon Kim,Hojjat Adeli,Maricel Balitanas Conference proceedings 2