Tracheotomy 发表于 2025-3-28 16:50:28
Building Smart Embodied Virtual Characterso interact intelligently with human users, other characters, and their digital environment. While for decades research has concentrated on geometric body modelling and the development of animation and rendering techniques for virtual characters, other qualities have now come in focus as well, includ易受刺激 发表于 2025-3-28 22:31:41
http://reply.papertrans.cn/87/8688/868768/868768_42.png臆断 发表于 2025-3-29 00:43:01
A Perception and Selective Attention System for Synthetic Creaturesgents to evaluate objects, other characters, properties, and events happening in their virtual environment. Perceived data is prioritized to direct the attention of the character toward salient stimuli, providing means for action-reaction and conditioned learning, automatic triggering of reflexive rFER 发表于 2025-3-29 03:07:17
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http://reply.papertrans.cn/87/8688/868768/868768_45.pngbraggadocio 发表于 2025-3-29 15:25:48
http://reply.papertrans.cn/87/8688/868768/868768_46.pngTerminal 发表于 2025-3-29 15:47:55
http://reply.papertrans.cn/87/8688/868768/868768_47.pngchemoprevention 发表于 2025-3-29 19:59:47
http://reply.papertrans.cn/87/8688/868768/868768_48.pngprogestin 发表于 2025-3-30 03:18:37
Pointing and Visual Feedback for Spatial Interaction in Large-Screen Display Environments visual feedback appeared to reduce these errors somewhat. This suggests that pointing without visual feedback may be a useful interaction technique in situations described by the two visual systems literature, especially with large-screen displays and immersive environments.剧毒 发表于 2025-3-30 06:04:48
Freeform User Interfaces for Graphical Computing office whiteboard, and a sketch-based 3D freeform modeling. While Freeform UI is not suitable for precise, production-oriented applications because of its ambiguity and imprecision, it does provide a natural, highly interactive computing environment for pre-productive, exploratory activities in various graphical applications.