Obligatory 发表于 2025-3-27 00:46:44
http://reply.papertrans.cn/87/8688/868767/868767_31.pngEviction 发表于 2025-3-27 01:15:36
Feature Extraction from the Mesh Model with Some Noiseast square method. So we obtain the smoothed principal curvature and principal direction of every vertex, which can be used for detecting and extracting the feature point. The advantage of our method is that we can achieve the better feature extraction result from the mesh model with some noise.Maximizer 发表于 2025-3-27 06:45:04
http://reply.papertrans.cn/87/8688/868767/868767_33.pnginfringe 发表于 2025-3-27 12:24:52
A Novel Human Computer Interaction Paradigm for Volume Visualization in Projection-Based Virtual Envonstraint problem for virtual objects. An implementation using a 3-state tracked glove setup as the input interface is discussed. How basic functionality for volume visualization can be transferred from the 2D WIMP (Window, Icon, Menu, and Pointer) interface to a 3D VR interface is also systematically discussed.编辑才信任 发表于 2025-3-27 16:51:57
http://reply.papertrans.cn/87/8688/868767/868767_35.pngoverture 发表于 2025-3-27 19:35:59
0302-9743 ch originally started in 2000 as a AAAI Spring Symposium and has taken place every year since then in Europe and North America. The 2007 Symposium was our ?rst to reach out to the Asian Smart Graphics community. As a result the number of submissions has again increased and the acceptance rate droppeFallibility 发表于 2025-3-28 01:40:46
http://reply.papertrans.cn/87/8688/868767/868767_37.png苦恼 发表于 2025-3-28 04:21:37
http://reply.papertrans.cn/87/8688/868767/868767_38.png上涨 发表于 2025-3-28 06:34:27
https://doi.org/10.1007/978-3-540-73214-33D visualization; Affective Computing; Animation; Rendering; Simulation; Stereo; Textur; artificial intelli亵渎 发表于 2025-3-28 13:24:25
978-3-540-73213-6Springer-Verlag Berlin Heidelberg 2007