figure 发表于 2025-3-30 09:34:34

See Me Roar: On the Over-Positive, Cross-Cultural Response on an AR Game for Math Learning To investigate the effect of our current base game on children’s learning motivation compared to the effect of a more traditional paper exercise, two user studies were conducted, one in China and one in an international school in the Netherlands. The results have shown that compared to a traditiona

gregarious 发表于 2025-3-30 15:38:53

http://reply.papertrans.cn/87/8655/865454/865454_52.png

Dislocation 发表于 2025-3-30 19:14:47

Individuals’ Variables in Cognitive Abilities Using a Narrative Serious Gamegroup obtained higher total score and correct answers than high school studies group. Finally, since the study involved technology, we divided the group in high and low use technology level, obtaining that participants with a lower level of use technologies reported higher latency times and lower co

guardianship 发表于 2025-3-30 20:53:00

Predicting Learning Performance in Serious Gamesacteristics of the approach and compared it to a linear regression model. The results indicate that the LPV is a promising method, specifically in data rich game-based scenarios with limited external information.

称赞 发表于 2025-3-31 04:27:24

immen, im andern Falle taucht man sie nach der Wiegung in ein mit Wasser gefülltes Gefäß, welches genaue Ablesung des Volumens gestattet. Die Ablesung muß möglichst geschwinde erfolgen, da das Holz sofort Wasser aufsaugt. Danach wird die Holzprobe bis auf Gewichtskonstanz, d. h. bis kein Wasser mehr
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查看完整版本: Titlebook: Serious Games; 4th Joint Internatio Stefan Göbel,Augusto Garcia-Agundez,Polona Caserma Conference proceedings 2018 Springer Nature Switzerl