撤退 发表于 2025-3-26 22:37:52

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engrave 发表于 2025-3-27 01:28:38

Looking Aheadny researchers and practitioners. They demonstrated their potential, but also revealed weak points, among other, the inefficient incentives. As a meta-problem, the lack of holistic design methodology is still actual. Yet, we see the brighter future for the SAG field (as well as for the crowdsourcing

NOT 发表于 2025-3-27 08:16:07

Book 2014of semantics acquisition games (SAGs). SAGs are a part of the crowdsourcing approach family and the authors analyze their role as tools for acquisition of resource metadata and domain models. Three case studies of SAG-based semantics acquisition methods are shown, along with other existing SAGs: 1.

Melanocytes 发表于 2025-3-27 11:15:23

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LATE 发表于 2025-3-27 15:20:05

State-of-the-Art: Semantics Acquisition Gamesommon knowledge bases to ontology creation and upkeep. For each category, we list and describe some of the typical games. We conclude the chapter with discussion on current limitations of SAGs, namely for the specific domains.

nautical 发表于 2025-3-27 18:20:05

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lesion 发表于 2025-3-27 23:50:10

Our SAGs: Design Aspects and Improvementsble in SAGs, concept of a “validation SAG” (used for validation of existing artifacts rather than creation of new ones) and approaches for measuring player competences in SAGs (and applying them to improve game outcomes).

异端邪说2 发表于 2025-3-28 04:38:19

State-of-the-Art: Semantics Acquisition and Crowdsourcingn. Finally, we review the crowd-based approaches, which represent a balance between quality and quantity. They comprise many working schemes, ranging from “explicit” mechanical turking, to “implicit” social tagging applications and of course semantics acquisition games.

stressors 发表于 2025-3-28 07:20:55

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前奏曲 发表于 2025-3-28 10:34:03

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查看完整版本: Titlebook: Semantic Acquisition Games; Harnessing Manpower Jakub Šimko,Mária Bieliková Book 2014 Springer International Publishing Switzerland 2014 S