addition
发表于 2025-3-23 12:48:26
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我不死扛
发表于 2025-3-23 17:10:11
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BUMP
发表于 2025-3-23 20:25:51
Study 3: Modelling and Creating Persuasive Technology for Participatory Design,The previous chapter presented application scenarios for persuasive technology (PT) in different modes of participatory design (PD). These scenarios are as generic as possible and thus neglect the concrete application context. This chapter will therefore examine existing methods for creating PT and how they can be used and conceptualized for PD.
保全
发表于 2025-3-23 23:40:57
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Priapism
发表于 2025-3-24 02:42:40
Markt- und Unternehmensentwicklung Markets and Organisationshttp://image.papertrans.cn/r/image/829921.jpg
FLORA
发表于 2025-3-24 08:11:30
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刺耳的声音
发表于 2025-3-24 14:15:04
Book 2021on Systems, Chair of Information Systems – Innovation and Value Creation (Prof. Dr. Kathrin M. Möslein). His research focuses ondesigningtechnologies, persuasive technology, user behavior in creativeprocesses and digital innovation..
misanthrope
发表于 2025-3-24 18:18:50
2945-879XInformation Systems, Chair of Information Systems – Innovation and Value Creation (Prof. Dr. Kathrin M. Möslein). His research focuses ondesigningtechnologies, persuasive technology, user behavior in creativeprocesses and digital innovation..978-3-658-33311-9978-3-658-33312-6Series ISSN 2945-879X Series E-ISSN 2945-8803
冒烟
发表于 2025-3-24 21:44:35
Hardeep Kour,Munish Sabharwal,Shakhzod Suvanov,Darpan Anandzogen werden. CUU kann sicherlich nicht als Durchbruch zu einem zwangsläufig besseren Lernen bezeichnet werden, im Gegenteil: schematisch und phantasielos implementiert fördert er nur Lernunlust und Langeweile. Andererseits bietet er interessante Möglichkeiten, Lehr/Lernprozesse anschaulicher, motiv
helper-T-cells
发表于 2025-3-25 02:12:05
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