收到 发表于 2025-3-28 18:16:48
Robot Games with States in Dimension One,problem is to decide whether or not Eve has a winning strategy. In this paper we prove that deciding the winner in a robot game with states in dimension one is .-complete. Additionally we study a subclass of robot games with states where deciding the winner is in ..Dislocation 发表于 2025-3-28 18:49:01
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0302-9743 rings; reachability in dynamical and hybrid systems; frontiers between decidable and undecidable reachability problems; complexity and decidability aspects; predictability in iterative maps and new computational paradigms..978-3-319-45993-6978-3-319-45994-3Series ISSN 0302-9743 Series E-ISSN 1611-3349Affection 发表于 2025-3-29 11:49:36
The Ideal Theory for WSTS,in new deep results on Petri nets and extensions. We argue that the theory of ideals prompts a renewal of the theory of WSTS by providing a way to define a new class of monotonic systems, the so-called Well Behaved Transition Systems, which properly contains WSTS, and for which coverability is stillFriction 发表于 2025-3-29 18:09:56
On the Complexity of Resource-Bounded Logics,he complexity of (decidable) model-checking problems. We show that the model-checking problem for the logic RB.ATL is .-complete by using recent results on alternating VASS. In addition, we establish that the model-checking problem for RBTL is decidable and has the same complexity as for RBTL. (theHIKE 发表于 2025-3-29 20:18:48
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Reachability Predicates for Graph Assertions,age for reasoning about infinite sets of graph configurations in which we use reachability predicates to specify paths of arbitrary length. For the considered assertional language and a restricted class of update rules, we define a symbolic procedure to compute predecessor configurations.艰苦地移动 发表于 2025-3-30 07:02:28
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