不能平静
发表于 2025-3-28 18:22:29
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Spina-Bifida
发表于 2025-3-28 21:15:15
Markovian limits of multi time correlation functions for open quantum systems,
CRATE
发表于 2025-3-29 02:36:18
On stationary markov dilations of quantum dynamical semigroups (some remarks inspired by the worksh
松驰
发表于 2025-3-29 03:14:02
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MAL
发表于 2025-3-29 07:58:35
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fallible
发表于 2025-3-29 14:48:34
Appendix: A connection between quantum systems and stochastic processes,
Employee
发表于 2025-3-29 19:07:03
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aquatic
发表于 2025-3-29 20:43:08
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有毛就脱毛
发表于 2025-3-30 01:02:10
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洞穴
发表于 2025-3-30 06:04:43
Classroom Gamification: Merging Game Design Theory and Behavior Analysis for Increased Engagementtion is a process by which non-game activities are designed to be more like a game. Thus far, the implemented designs of classroom gamification are influenced by methods used in video games such as earning points, badges, and advancing to new levels. These techniques have demonstrated some success i