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iPhone UI Design: Think Simple,This chapter is all about user interface design for the iPhone. We will first introduce the basic concept for designing that interface, which is “think simple” and will then look at iPhone users’ experiences and the nature of users’ cognitive resource limitations.表状态 发表于 2025-3-22 09:35:41
Native iOS Environment Development,In this chapter, we will see how to work in an iOS environment, how to emulate it in our WebApp, and how to optimize its use.最后一个 发表于 2025-3-22 16:13:40
Native iOS Design Implementation,In the previous chapter, we laid out the main points of how to set up an iOS environment, and in this chapter, we see how to implement some of these same aspects in our “The Store” use case.superfluous 发表于 2025-3-22 19:38:36
Optimizing iOS WebApps,This chapter is about web optimization and search engine optimization (SEO). First we talk about iPhone and iPad compatibility, and then we show how to optimize the performance of a WebApp. We also suggest some rules for optimizing the code, reducing HTTP requests, and minimizing DOM access.被告 发表于 2025-3-22 23:41:29
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Maximizing the Market for iOS WebApps,In this chapter, you will learn how to promote a WebApp. You will see how using some specific approaches can help guarantee that the WebApp has good visibility, even before it’s released on the net.acolyte 发表于 2025-3-23 06:40:40
Looking Beyond the Mobile Web to Ubiquitous Computing,Delivering the keynote speech at an American Institute of Business event in Palm Springs in 2011, Google CEO Dr. Eric Schmidt provided some staggering predictions regarding mobile usage.