母猪 发表于 2025-3-23 13:34:33

Building a Social AR Application,In Chapter 10, we discussed marker-based augmented reality applications using the String SDK. Location-based AR applications have been available longer than markerbased AR applications due to the processing power required on a handheld device to recognize markers.

calorie 发表于 2025-3-23 17:41:51

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无情 发表于 2025-3-23 18:06:49

Introduction,cations such as Layar (www.layar.com), Metaio’s Junaio (www.junaio.com), and Wikitude (www.wikitude.com) have put augmented reality in the hands of the everyday consumer. In this book, I’ll walk you through how to create your own augmented reality applications for iOS.

同音 发表于 2025-3-24 00:56:15

iOS Sensors,he application is running. Since we’ll be programming in AR, we’ll be overlaying our application on the real-life view of the device’s camera. This makes it so much more important that we track orientation so we can keep the application oriented in a realistic way.

俗艳 发表于 2025-3-24 03:15:00

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Chronological 发表于 2025-3-24 09:19:54

is book would pair nicely with any iOS game or social media .Augmented reality takes the real world and through the use of graphics, sound and other effects allows you to enhance the environment. It makes a game more real. Your social media app puts you where want to be or go...Pro iOS 5 Augmented R

公共汽车 发表于 2025-3-24 11:57:20

Introduction,, has been a thing of the future. With the upswing in mobile applications since the introduction of the iPhone and the Android operating system, applications such as Layar (www.layar.com), Metaio’s Junaio (www.junaio.com), and Wikitude (www.wikitude.com) have put augmented reality in the hands of th

induct 发表于 2025-3-24 15:18:35

Hardware Comparison,dware. True, there are different evolutions of the devices, but there is only one vendor: Apple! With other mobile operating systems, you have to worry about OEM vendors and their unlimited variations of hardware configurations. Let’s take a look under the hood of the more recent iOS devices.

1分开 发表于 2025-3-24 20:42:05

iOS Sensors,y referred to as sensors. Sensors, such as the gyroscope and accelerometer, help us figure out the device’s orientation and change in position while the application is running. Since we’ll be programming in AR, we’ll be overlaying our application on the real-life view of the device’s camera. This ma

制度 发表于 2025-3-25 00:01:44

Sound and User Feedback,tions don’t seem to fit in that category. A user experience needs to be engaging. Accessibility options can help make sure all users experience the same level of interaction. In this chapter, we’ll talk about adding effects to events and active feedback, such as vibrations, to your applications.
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查看完整版本: Titlebook: Pro iOS 5 Augmented Reality; Kyle Roche Book 2011 Kyle Roche 2011