娴熟 发表于 2025-3-23 11:21:49

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Harass 发表于 2025-3-23 15:24:36

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Resistance 发表于 2025-3-23 21:48:04

Conflictn behavior that, in all of its manifestations, would appear to be inimical to order and justice has nonetheless been conditioned by legal restraint. This has been the case with decisions made about the conditions for recourse to war (what is known as the .), as well as disciplines on the actual conduct of hostilities (the .).

拱形大桥 发表于 2025-3-23 23:41:06

Book 2010deln zu übernehmen. Und dazu bedarf es nicht zuletzt einer fairen Bezahlung und Beurteilung der erbrachten Leistung.Das Autorenteam zeigt,wiees gelingt, Leistungsbewertungs- und Anreizsystemezu entwickeln, die zum jeweiligen Unternehmen passen, und den Einführungsprozess erfolgreich zu gestalten.

Encapsulate 发表于 2025-3-24 05:17:50

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Retrieval 发表于 2025-3-24 10:02:48

General Postoperative Complications in Human-Computer Interaction. In this paper, we look at AI avatars, which are human-like representations of AI systems. AI avatars closely resemble real persons. AI avatars have several advantages, including enhanced trustworthiness and increased AI system adoption. AI avatars also enable human-li

CAJ 发表于 2025-3-24 11:04:35

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Omniscient 发表于 2025-3-24 16:37:47

Akio Sakai,Ishizaki Takeshi,Koizumi Tomonobu,Matsumoto Takayukievaluated. Currently, this test can be performed with technological support, with optical sensors and inertial measurement sensors (IMU) being the most used. Kinect has been widely used for the functional evaluation of the human body, however, there are some limits to the movements made in the depth

商谈 发表于 2025-3-24 22:35:32

George J. Huffman,Robert F. Adler,David T. Bolvin,Eric J. Nelkinence. From visual and sound art to performance and gaming, the boundaries of what is possible for creation, curating, production and distribution are continually extending. As a consequence, we need to reconsider the way in which these practices are evaluated. Interactive Experience in the Digital A

疏忽 发表于 2025-3-25 02:35:38

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