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Collaboration Platform for Public and Private Actors in Educational Games Development, whereas educators want tools that support curriculum goals and enhance learning. However, the idea of collaborative design practices in learning has been welcomed by all stakeholders. In particular, the co-creation in science centres has started successfully, bringing small start-up companies and
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Jorke M. de Vlasow some aspect of learning, teaching or development in higher education feels. Each chapter also contains an expert scholarly commentary that identifies emergent themes across the cases and establishes connecti978-94-6300-636-1
Cocker
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HUMID
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