Cuisine 发表于 2025-3-30 10:41:31
http://reply.papertrans.cn/64/6322/632196/632196_51.pngIncompetent 发表于 2025-3-30 15:20:54
A Multiview Approach for Pedestrian 3D Pose Detection and Reconstructionto continuous modeling jitter and local distortion of the modeling results, we propose a 3D pose point detection method based on the skinned multiplayer linear model (SMPL) in the human body, which maps the 2D pose points of the body to 3D pose points of the real scene in the multiview perspective tAdulterate 发表于 2025-3-30 20:03:56
http://reply.papertrans.cn/64/6322/632196/632196_53.pngInclement 发表于 2025-3-30 23:47:55
Reduction of Knocking Sound Annoyance Through Engine Sound Order Simulationng engine vehicle acceleration, and explore methods for its reduction. A time-frequency analysis was employed to examine the characteristics of knocking sound, revealing a peak frequency between 1 and 5 kHz at the onset of acceleration, which was identified as the knocking sound. Given the proximity陶醉 发表于 2025-3-31 04:54:03
Inference of a Multi-server Queue Using External Observationsn developed. This study aims to overcome the limits of the existing methods in some situations with a time-dependent structure in arrival or service process and trouble to observe the internal operations. With only external observations, the proposed method identifies the internal operation of a mulAnticonvulsants 发表于 2025-3-31 08:31:24
http://reply.papertrans.cn/64/6322/632196/632196_56.png考古学 发表于 2025-3-31 12:41:58
Model Calibration for Agent-Based Simulation Using a Pattern Clustering Network, due to the uncertainty in agent behaviors, model calibration poses a significant challenge. Traditional methods like try-and-error and regression are inefficient, requiring numerous simulation runs under different parameter settings. To address this, we propose an online pattern clustering networklattice 发表于 2025-3-31 16:36:25
http://reply.papertrans.cn/64/6322/632196/632196_58.png光明正大 发表于 2025-3-31 20:11:20
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