大方一点 发表于 2025-3-28 17:27:11
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e made ready for shading..- Shading and how it fits into a rendering pipeline..- How to write a good shader compiler..- Ray tracing in a production renderer..- Incorporating global illumination into a renderer..- Gathering surface samples into a final image..- Tips and tricks in rendering.978-1-84996-929-1978-1-84628-085-6Interstellar 发表于 2025-3-29 02:29:26
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H. Isenberge made ready for shading..- Shading and how it fits into a rendering pipeline..- How to write a good shader compiler..- Ray tracing in a production renderer..- Incorporating global illumination into a renderer..- Gathering surface samples into a final image..- Tips and tricks in rendering.978-1-84996-929-1978-1-84628-085-6CEDE 发表于 2025-3-29 09:41:06
H. Isenbergt behavior, and system-theoretic properties. Numerous case studies are presented. In addition, the so-called PSE Toolbox, which implements the algorithms developed, is described. The volume includes numerous case studies and problems for homework assignment..熄灭 发表于 2025-3-29 14:26:35
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H. Isenbergt behavior, and system-theoretic properties. Numerous case studies are presented. In addition, the so-called PSE Toolbox, which implements the algorithms developed, is described. The volume includes numerous case studies and problems for homework assignment..