ROOF
发表于 2025-3-23 11:38:06
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先锋派
发表于 2025-3-23 15:34:07
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等待
发表于 2025-3-23 22:02:25
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Conducive
发表于 2025-3-23 22:57:38
Book 2020trol, this book manages to show how players, along with developers, can create their own subjects. .Ludonarrative Synchronicity in the BioShock Trilogy .will appeal not only to fans of the franchise, but to students and scholars of narrative theory, game design, and posthumanism.
追踪
发表于 2025-3-24 04:40:48
s narratological and ludological aspects of each game.ExaminThis book presents a new methodology, ludonarrative synchronicity, to analyze the interplay between narrative and gameplay in video games. Using the .BioShock .franchise as a case study, this book aims to show the interaction of these two e
Ardent
发表于 2025-3-24 08:50:21
Book 2020BioShock .franchise as a case study, this book aims to show the interaction of these two elements can form various subjects. Rather than prioritizing one over the other, ludonarrative synchronicity seeks to explore how video game texts function. By analyzing a trio of games focused on choice and con
颠簸下上
发表于 2025-3-24 11:36:35
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使人烦燥
发表于 2025-3-24 15:38:00
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无所不知
发表于 2025-3-24 21:42:27
978-3-030-63870-2The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerl
哪有黄油
发表于 2025-3-24 23:10:28
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