Melanoma 发表于 2025-3-26 23:46:48

0302-9743 ion Technologies, LCT 2021, held as Part of the 23rd International Conference, HCI International 2021, which took place in July 2021. Due to COVID-19 pandemic the conference was held virtually. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully re

丧失 发表于 2025-3-27 02:09:20

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allergen 发表于 2025-3-27 08:50:34

Studying How to Apply Chatbots Technology in Higher-Education: First Results and Future Strategies in the classroom in the near future, if possible during the next project pilot. The survey helps us confirm the reasons for the learning outcomes in the carried out pilots, as well as identify the targets for future application of chatbot technology.

gospel 发表于 2025-3-27 13:30:35

“Let There Be Light”: Evaluating a Serious Game Using Image Schemas for Teaching Preschool Children ic explanation, and integrates the gamification to achieve the training goal. The degree of children‘s concept understanding was compared by the pre-test and post-test results of 15 children. The results show that children can more accurately understand basic optical concepts and actively create their own light stories.

过于平凡 发表于 2025-3-27 13:47:37

0302-9743 viewed and selected from 5222 submissions. The papers of LCT 2021, Part II, focus on Games and Gamification in Learning; Chatbots in Learning; AR, VR and Robots in Learning...978-3-030-77942-9978-3-030-77943-6Series ISSN 0302-9743 Series E-ISSN 1611-3349

错事 发表于 2025-3-27 21:44:57

A Video Game-Like Approach to Supporting Novices in Learning Programming novices to gradually obtain more complex means of programming; the other is an assistant chatbot that helps novices to gain knowledge of programming. We implemented the system by applying our approach to turtle graphics. We present results of the experiment that we conducted to evaluate our approach.

catagen 发表于 2025-3-28 01:12:56

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DAMN 发表于 2025-3-28 05:36:28

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conscribe 发表于 2025-3-28 06:16:16

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犬儒主义者 发表于 2025-3-28 10:55:01

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查看完整版本: Titlebook: Learning and Collaboration Technologies: Games and Virtual Environments for Learning; 8th International Co Panayiotis Zaphiris,Andri Ioanno