人类 发表于 2025-3-28 14:54:16
Enhancing Usability in AR and Non-AR Educational Technology: An Embodied Approach to Geometric Transan embodied approach for learning geometric transformations and their mathematics through a virtual and physical interactive environment with the goal of helping in cognitive offloading and spatial thinking related to 3D transformations and matrix algebra. Two usability studies were conducted to exa灵敏 发表于 2025-3-28 20:12:38
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An Exploratory Case Study on Student Teachers’ Experiences of Using the AR App Seek by iNaturalist Wourse module within teacher education. Traditionally, when studying plants in science education, flora books are used. However, digital technology has contributed to new ways of exploring plants, and AR is suggested as an important tool. This requires teacher educators who are familiar with AR and t不合 发表于 2025-3-29 06:50:05
Introducing , in a Tertiary Education ESP Course: Technological and Pedagogical Implementationsirtual Reality (VR) has been identified as a multimodal medium that offers highly interactive and fully immersive experiences through which students can access a variety of meanings and enter a new social learning space which transcends classroom boundaries. VR also constitutes an innovative digitalglomeruli 发表于 2025-3-29 11:10:04
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Teachers’ Educational Design Using Adaptive VR-Environments in Multilingual Study Guidance to Promotmade accessible in new ways since the technology allows experience destinations and content in 3D format that goes beyond classroom. In addition, VR invites activities where teachers and students can engage in the creation of content. The study has a particular interest in teachers’ educational desi诗集 发表于 2025-3-29 15:40:10
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Evaluation of WebRTC in the Cloud for Surgical Simulations: A Case Study on Virtual Rotator Cuff Artthe new standard for real-time communications over the web and is commonly used as a video conferencing platform. In this study, we present a different application domain which may greatly benefit from WebRTC technology, that is virtual reality (VR) based surgical simulations. Virtual Rotator Cuff AResign 发表于 2025-3-30 04:22:16
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