良心 发表于 2025-3-30 09:06:43
Roberto Bizzocchito a cylinder or almost into a cone, are equivalent (see Figure 7.1). (If we closed up the cylinder or the cone, these surfaces would still be “locally” equivalent but not “globally.”) In the same way a helicoid (spiral staircase) is equivalent to an almost closed catenoid (a surface generated by roHarridan 发表于 2025-3-30 15:18:55
Lucy Riallake different instantaneous sections (for example, the . and . axes) and how they have different time axes. Certain lines in spacetime correspond to the history of material particles, and are aptly called “particle worldlines.” They are straight if the particles are free. Extended bodies have “worldBarter 发表于 2025-3-30 19:22:41
mong other things) how to create surfaces; colour; lighting; shadows; and depth of field, using RIB and the C API, introduces the techniques involved in creating shaders, applying textures and using global illumination..978-1-84628-344-4978-1-84628-800-5