Psychogenic 发表于 2025-3-23 12:48:37

Illumination and shading,special type of mapping from the three-dimensional space to a plane. In this sense, a projection describes only where a point or an object has to be drawn on the projection plane. The determination of visible surfaces in chapter 7 also focussed only on the question which objects should be drawn or p

erythema 发表于 2025-3-23 17:21:18

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热心助人 发表于 2025-3-23 18:29:26

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权宜之计 发表于 2025-3-23 23:17:25

Basic principles of two-dimensional graphics,e computer monitors or printers are pixel-oriented. Therefore, it is crucial to distinguish between the representation of images on these devices and the model of the image itself which is usually not pixel-oriented, but defined as scalable vector graphics, i.e., floating point values are used for coordinates.

GROG 发表于 2025-3-24 05:16:34

Drawing lines and curves,raphics. As already mentioned in the introduction, drawing geometric objects in a raster graphics framework requires efficient algorithms. This chapter illustrates the basic problems and solutions in the context of drawing lines and curves within raster graphics.

PARA 发表于 2025-3-24 08:04:21

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Affection 发表于 2025-3-24 12:23:49

Basic principles of three-dimensional graphics,topics are discussed in more detail, the following section provides a short overview on which tasks and problems occur on the way from the real world or an abstract 3D model to the representation on the computer screen or another output device.

物质 发表于 2025-3-24 18:25:19

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两栖动物 发表于 2025-3-24 21:13:50

https://doi.org/10.1007/978-1-84628-848-73D; Animation; Computer graphics; Java; Java 2D; Java 3D; Rendering; Shading; Virtual Reality; techniques

placebo-effect 发表于 2025-3-25 02:14:06

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查看完整版本: Titlebook: Introduction to Computer Graphics; Using Java 2D and 3D Frank Klawonn Textbook 20081st edition Springer-Verlag London 2008 3D.Animation.Com