Sedative 发表于 2025-3-30 09:44:47

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聚集 发表于 2025-3-30 12:35:16

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内部 发表于 2025-3-30 17:20:39

Emohawk: Searching for a “Good” Emergent Narrativehool students and undergraduates the basics of virtual characters control, emotion modelling, and narrative generation. Besides, we present a new methodology, used in Emohawk, for purposeful authoring of emergent narratives of Façade’s complexity. The methodology is based on massive automatic search

开花期女 发表于 2025-3-30 20:57:30

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重力 发表于 2025-3-31 00:57:24

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Intentional 发表于 2025-3-31 08:17:33

Table-Top Gaming Narratology for Digital Interactive Storytellingractive narrative-based entertainment. We present a fresh perspective on interactive digital storytelling systems based on table-top role playing games. Table-top games offer players the ability to negotiate and determine outcomes of a game with a referee. The nature of table-top gaming is such that

难管 发表于 2025-3-31 11:02:02

From Tabletop RPG to Interactive Storytelling: Definition of a Story Manager for Videogamest a plot, through the game execution, centred on player’s actions. Tabletop Role-playing games manage to deal with this goal. This paper presents a study of role-playing games, their organization, and the models commonly used for narrative generation. It then deduces a proposition of components and

欢乐中国 发表于 2025-3-31 13:59:15

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箴言 发表于 2025-3-31 19:46:53

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Outshine 发表于 2025-3-31 23:12:45

Narrative Development in Improvisational Theatretional theatre. Our study was conducted with improvisers who would perform improv “games” with each iteration video recorded. Each individual participant was shown the video in a retrospective protocol collection, before reviewing it again in a group interview. This process is meant to elicit inform
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查看完整版本: Titlebook: Interactive Storytelling; Second Joint Interna Ido A. Iurgel,Nelson Zagalo,Paolo Petta Conference proceedings 2009 Springer-Verlag Berlin H